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class ParticleFollowNode
package away3d.animators.nodes
extends ParticleNodeBase › AnimationNodeBase › NamedAssetBase
Available on all platforms
A particle animation node used to create a follow behaviour on a particle system.
Constructor
new(usesPosition:Bool = true, usesRotation:Bool = true, smooth:Bool = false)
Creates a new ParticleFollowNode
Parameters:
[optional] | usesPosition Defines wehether the individual particle reacts to the position of the target. |
|---|---|
[optional] | usesRotation Defines wehether the individual particle reacts to the rotation of the target. |
[optional] | smooth Defines wehether the state calculate the interpolated value. |
Methods
getAGALVertexCode(pass:MaterialPassBase, animationRegisterCache:AnimationRegisterCache):String
@inheritDoc