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class ParticleInitialColorNode
package away3d.animators.nodes
extends ParticleNodeBase › AnimationNodeBase › NamedAssetBase
Available on all platforms
Static variables
staticinlineread onlyCOLOR_INITIAL_COLORTRANSFORM:String = "ColorInitialColorTransform"
Reference for color node properties on a single particle (when in local property mode).
Expects a ColorTransform object representing the color transform applied to the particle.
Constructor
Methods
getAGALVertexCode(pass:MaterialPassBase, animationRegisterCache:AnimationRegisterCache):String
@inheritDoc