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class ParticleRotateToPositionNode
package away3d.animators.nodes
extends ParticleNodeBase › AnimationNodeBase › NamedAssetBase
Available on all platforms
A particle animation node used to control the rotation of a particle to face to a position
Static variables
staticinlineread onlyPOSITION_VECTOR3D:String = "RotateToPositionVector3D"
Reference for the position the particle will rotate to face for a single particle (when in local property mode).
Expects a Vector3D object representing the position that the particle must face.
Constructor
Methods
getAGALVertexCode(pass:MaterialPassBase, animationRegisterCache:AnimationRegisterCache):String
@inheritDoc