View source
class NullBounds
package away3d.bounds
extends BoundingVolumeBase
Available on all platforms
NullBounds represents a debug bounding "volume" that is either considered always in, or always out of the frustum. NullBounds is useful for entities that are always considered in the frustum, such as directional lights or skyboxes.
Constructor
Methods
fromExtremes(minX:Float, minY:Float, minZ:Float, maxX:Float, maxY:Float, maxZ:Float):Void
@inheritDoc