class OrthographicLens
package away3d.cameras.lenses
extends LensBase
Available on all platforms
The PerspectiveLens object provides a projection matrix that projects 3D geometry isometrically. This entails there is no perspective distortion, and lines that are parallel in the scene will remain parallel on the screen.
Constructor
Variables
Methods
unproject(nX:Float, nY:Float, sZ:Float, ?v:Vector3D):Vector3D
Calculates the scene position relative to the camera of the given normalized coordinates in screen space.
Parameters:
nX | The normalised x coordinate in screen space, -1 corresponds to the left edge of the viewport, 1 to the right. |
|---|---|
nY | The normalised y coordinate in screen space, -1 corresponds to the top edge of the viewport, 1 to the bottom. |
sZ | The z coordinate in screen space, representing the distance into the screen. |
v | The destination Vector3D object |
Returns:
The scene position relative to the camera of the given screen coordinates.