Options for the different 3D object picking approaches available in Away3D. Can be used for automatic mouse picking on the view.
See also:
away3d.containers.View3D#mousePicker
Static variables
staticRAYCAST_BEST_HIT:IPicker = new RaycastPicker(true)
Uses AS3 and Pixel Bender to pick objects based on ray intersection. Returns the best (closest) hit on an Entity.
staticRAYCAST_FIRST_ENCOUNTERED:IPicker = new RaycastPicker(false)
Uses AS3 and Pixel Bender to pick objects based on ray intersection. Returns the hit on the first encountered Entity.