away3d.core.sort

..
IEntitySorter

EntitySorterBase provides an abstract base class to sort geometry information in an EntityCollector object for rendering.

RenderableMergeSort

RenderableSorter sorts the potentially visible IRenderable objects collected by EntityCollector for optimal rendering performance. Objects are sorted first by material, then by distance to the camera. Opaque objects are sorted front to back, while objects that require blending are sorted back to front, to ensure correct blending.