Dispatched to notify changes in an animation state's state.
Static variables
staticinlineread onlyPLAYBACK_COMPLETE:String = "playbackComplete"
Dispatched when a non-looping clip node inside an animation state reaches the end of its timeline.
Constructor
new(type:String, animator:IAnimator, animationState:IAnimationState, animationNode:AnimationNodeBase)
Create a new AnimatonStateEvent
Parameters:
type | The event type. |
|---|---|
animator | The animation state object that is the subject of this event. |
animationNode | The animation node inside the animation state from which the event originated. |