BitmapDataResource is a wrapper for loaded BitmapData, allowing it to be used uniformly as a resource when loading, parsing, and listing/resolving dependencies.

Constructor

@:value({ bitmapData : null })new(?bitmapData:BitmapData)

Creates a new BitmapDataResource object.

Parameters:

bitmapData

An optional BitmapData object to use as the resource data.

Variables

read onlyassetType:String

bitmapData:BitmapData

Methods

dispose():Void

Cleans up any resources used by the current object.

Inherited Variables

Defined by NamedAssetBase

read onlyassetFullPath:Array<Dynamic>

read onlyassetNamespace:String

id:String

name:String

read onlyoriginalName:String

Inherited Methods

Defined by NamedAssetBase

assetPathEquals(name:String, ns:String):Bool

@:value({ overrideOriginal : true, ns : null })resetAssetPath(name:String, ?ns:String, overrideOriginal:Bool = true):Void