Enumaration class for precedence when resolving naming conflicts in the library.
See also:
away3d.library.Asset3DLibrary.conflictPrecedence
away3d.library.Asset3DLibrary.conflictStrategy
away3d.library.naming.ConflictStrategy
Static variables
staticinlineread onlyFAVOR_NEW:String = "favorNew"
Signales that in a conflict, the newly renamed asset is favored (and keeps it's newly defined name) and that the previous owner of that name gets renamed to a non-conflicting name.
staticinlineread onlyFAVOR_OLD:String = "favorOld"
Signals that in a conflict, the previous owner of the conflicting name should be favored (and keep it's name) and that the newly renamed asset is reverted to a non-conflicting name.