Enumaration class for precedence when resolving naming conflicts in the library.

See also:

  • away3d.library.Asset3DLibrary.conflictPrecedence

  • away3d.library.Asset3DLibrary.conflictStrategy

  • away3d.library.naming.ConflictStrategy

Static variables

@:value("favorNew")staticinlineread onlyFAVOR_NEW:String = "favorNew"

Signales that in a conflict, the newly renamed asset is favored (and keeps it's newly defined name) and that the previous owner of that name gets renamed to a non-conflicting name.

@:value("favorOld")staticinlineread onlyFAVOR_OLD:String = "favorOld"

Signals that in a conflict, the previous owner of the conflicting name should be favored (and keep it's name) and that the newly renamed asset is reverted to a non-conflicting name.