Static variables

@:value(2)staticinlineread onlyMULTIPASS_MATERIALS:UInt = 2

@:value(1)staticinlineread onlySINGLEPASS_MATERIALS:UInt = 1

@:value(0)staticinlineread onlyUNDEFINED:UInt = 0

Constructor

@:value({ dependencyBaseUrl : null, includeDependencies : true })new(includeDependencies:Bool = true, ?dependencyBaseUrl:String)

AssetLoaderContext provides configuration for the AssetLoader load() and parse() operations. Use it to configure how (and if) dependencies are loaded, or to map dependency URLs to embedded data.

See also:

  • away3d.loading.AssetLoader

Variables

dependencyBaseUrl:String

A base URL that will be prepended to all relative dependency URLs found in a loaded resource. Absolute paths will not be affected by the value of this property.

includeDependencies:Bool

Defines whether dependencies (all files except the one at the URL given to the load() or parseData() operations) should be automatically loaded. Defaults to true.

materialMode:UInt

MaterialMode defines, if the Parser should create SinglePass or MultiPass Materials Options: 0 (Default / undefined) - All Parsers will create SinglePassMaterials, but the AWD2.1parser will create Materials as they are defined in the file 1 (Force SinglePass) - All Parsers create SinglePassMaterials 2 (Force MultiPass) - All Parsers will create MultiPassMaterials

overrideAbsolutePaths:Bool

Defines whether absolute paths (defined as paths that begin with a "/") should be overridden with the dependencyBaseUrl defined in this context. If this is true, and the base path is "base", /path/to/asset.jpg will be resolved as base/path/to/asset.jpg.

overrideFullURLs:Bool

Defines whether "full" URLs (defined as a URL that includes a scheme, e.g. http://) should be overridden with the dependencyBaseUrl defined in this context. If this is true, and the base path is "base", http://example.com/path/to/asset.jpg will be resolved as base/path/to/asset.jpg.

Methods

mapUrl(originalUrl:String, newUrl:String):Void

Map a URL to another URL, so that files that are referred to by the original URL will instead be loaded from the new URL. Use this when your file structure does not match the one that is expected by the loaded file.

Parameters:

originalUrl

The original URL which is referenced in the loaded resource.

newUrl

The URL from which Away3D should load the resource instead.

See also:

  • mapUrlToData()

mapUrlToData(originalUrl:String, data:Dynamic):Void

Map a URL to embedded data, so that instead of trying to load a dependency from the URL at which it's referenced, the dependency data will be retrieved straight from the memory instead.

Parameters:

originalUrl

The original URL which is referenced in the loaded resource.

data

The embedded data. Can be ByteArray or a class which can be used to create a bytearray.