Defines a single segment of a cubic path

See also:

  • away3d.paths.CubicPath

Constructor

new(start:Vector3D, control1:Vector3D, control2:Vector3D, end:Vector3D)

  • @param start The first anchor point.

Parameters:

control1

The first control point.

control2

The second control point.

end

The last anchor point.

Variables

control1:Vector3D

The first control point.

control2:Vector3D

The second control point.

end:Vector3D

The last anchor point.

start:Vector3D

The first anchor point.

Methods

dispose():Void

@:value({ target : null })getPointOnSegment(phase:Float, ?target:Vector3D):Vector3D

toString():String