Available on all platforms
Options for setting the animation mode of a vertex animator object.
See also:
away3d.animators.VertexAnimator
@:value("absolute")staticABSOLUTE:String = "absolute"
Animation mode that picks the output from a single vertex animation state to form the current vertex animation pose.
@:value("additive")staticADDITIVE:String = "additive"
Animation mode that adds all outputs from active vertex animation state to form the current vertex animation pose.