class ParticleTimeNode
package away3d.animators.nodes
extends ParticleNodeBase › AnimationNodeBase › NamedAssetBase
Available on all platforms
A particle animation node used as the base node for timekeeping inside a particle. Automatically added to a particle animation set on instatiation.
Constructor
new(usesDuration:Bool = false, usesLooping:Bool = false, usesDelay:Bool = false)
Creates a new ParticleTimeNode
Parameters:
[optional] | usesDuration Defines whether the node uses the |
|---|---|
[optional] | usesDelay Defines whether the node uses the |
[optional] | usesLooping Defines whether the node creates a looping timeframe for each particle determined by the |
Methods
getAGALVertexCode(pass:MaterialPassBase, animationRegisterCache:AnimationRegisterCache):String
@inheritDoc