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class SkeletonClipNode
package away3d.animators.nodes
extends AnimationClipNodeBase › AnimationNodeBase › NamedAssetBase
Available on all platforms
A skeleton animation node containing time-based animation data as individual skeleton poses.
Constructor
Variables
highQuality:Bool = false
Determines whether to use SLERP equations (true) or LERP equations (false) in the calculation of the output skeleton pose. Defaults to false.
Methods
addFrame(skeletonPose:SkeletonPose, duration:Int):Void
Adds a skeleton pose frame to the internal timeline of the animation node.
Parameters:
skeletonPose | The skeleton pose object to add to the timeline of the node. |
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duration | The specified duration of the frame in milliseconds. |