Provides an abstract base class for nodes with time-based animation data in an animation blend tree.

Constructor

new()

Creates a new AnimationClipNodeBase object.

Variables

read onlydurations:Vector<UInt>

@:value(true)fixedFrameRate:Bool = true

read onlylastFrame:Int

looping:Bool

read onlytotalDelta:Vector3D

read onlytotalDuration:Int

Inherited Variables

Defined by AnimationNodeBase

Defined by NamedAssetBase

read onlyassetFullPath:Array<Dynamic>

read onlyassetNamespace:String

id:String

name:String

read onlyoriginalName:String

Inherited Methods

Defined by AnimationNodeBase

dispose():Void

@inheritDoc

Defined by NamedAssetBase

assetPathEquals(name:String, ns:String):Bool

@:value({ overrideOriginal : true, ns : null })resetAssetPath(name:String, ?ns:String, overrideOriginal:Bool = true):Void