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class SpriteSheetClipNode
package away3d.animators.nodes
extends AnimationClipNodeBase › AnimationNodeBase › NamedAssetBase
Available on all platforms
A SpriteSheetClipNode containing time-based animation data as individual sprite sheet animation frames.
Constructor
Variables
Methods
addFrame(spriteSheetAnimationFrame:SpriteSheetAnimationFrame, duration:Int):Void
Adds a SpriteSheetAnimationFrame object to the internal timeline of the animation node.
Parameters:
spriteSheetAnimationFrame | The frame object to add to the timeline of the node. |
|---|---|
duration | The specified duration of the frame in milliseconds. |