Available on all platforms
DynamicGrid is used by certain partitioning systems that require vislists for regions of dynamic data.
new(minBounds:Vector3D, maxBounds:Vector3D, numCellsX:Int, numCellsY:Int, numCellsZ:Int)
read onlynumCellsX:Int
read onlynumCellsY:Int
read onlynumCellsZ:Int
showDebugBounds:Bool
findPartitionForEntity(entity:Entity):NodeBase
getCellAt(x:Int, y:Int, z:Int):InvertedOctreeNode
getCellsIntersecting(minBounds:Vector3D, maxBounds:Vector3D):Vector<InvertedOctreeNode>