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class EntityNode
package away3d.core.partition
extends NodeBase
extended by CameraNode, DirectionalLightNode, LightNode, LightProbeNode, MeshNode, PointLightNode, RenderableNode, SkyBoxNode
Available on all platforms
The EntityNode class provides an abstract base class for leaf nodes in a partition tree, containing entities to be fed to the EntityCollector traverser. The concrete subtype of Entity is responsible for creating a matching subtype of EntityNode.
See also:
away3d.scenegraph.Entity
away3d.core.traverse.EntityCollector