Value object for a picking collision returned by a picking collider. Created as unique objects on entities
See also:
away3d.entities.Entity#pickingCollisionVO
away3d.core.pick.IPickingCollider
Constructor
Variables
rayEntryDistance:Float
The distance along the ray from the starting position to the calculated intersection entry point with the entity.
rayOriginIsInsideBounds:Bool
Determines if the ray position is contained within the entity bounds.
See also:
away3d.entities.Entity#bounds