away3d.core.traverse
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| EntityCollector | The EntityCollector class is a traverser for scene partitions that collects all scene graph entities that are considered potientially visible. |
| PartitionTraverser | IPartitionTraverser is a hierarchical visitor pattern that traverses through a Partition3D data structure. |
| RaycastCollector | The RaycastCollector class is a traverser for scene partitions that collects all scene graph entities that are considered intersecting with the defined ray. |
| SceneIterator | |
| ShadowCasterCollector | The EntityCollector class is a traverser for scene partitions that collects all scene graph entities that are considered potientially visible. |