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class EntityCollector
package away3d.core.traverse
extends PartitionTraverser
extended by RaycastCollector, ShadowCasterCollector
Available on all platforms
The EntityCollector class is a traverser for scene partitions that collects all scene graph entities that are considered potientially visible.
See also:
away3d.partition.Partition3D
away3d.partition.Entity
Constructor
Variables
Methods
applyRenderable(renderable:IRenderable):Void
Adds an IRenderable object to the potentially visible objects.
Parameters:
renderable | The IRenderable object to add. |
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applySkyBox(renderable:IRenderable):Void
Adds a skybox to the potentially visible objects.
Parameters:
renderable | The skybox to add. |
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applyUnknownLight(light:LightBase):Void
Adds a light to the potentially visible objects.
Parameters:
light | The light to add. |
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