Available on all platforms
new()
indexBuffer:IndexBuffer3D
indexBufferDirty:Bool
indexContext3D:Context3D
indices:Vector<UInt>
lineCount:Int
numIndices:Int
numVertices:Int
vertexBuffer:VertexBuffer3D
vertexBufferDirty:Bool
vertexContext3D:Context3D
vertices:Vector<Float>
dispose():Void