Constructor

@:value({ b : 1, g : 1, r : 1, saturation : 1 })new(saturation:Float = 1, r:Float = 1, g:Float = 1, b:Float = 1)

Variables

b:Float

g:Float

r:Float

Inherited Variables

Defined by Filter3DBase

Inherited Methods

Defined by Filter3DBase

dispose():Void

getMainInputTexture(stage3DProxy:Stage3DProxy):Texture

setRenderTargets(mainTarget:Texture, stage3DProxy:Stage3DProxy):Void

update(stage:Stage3DProxy, camera:Camera3D):Void