Constructor

@:value({ requireDepthRender : false })new(requireDepthRender:Bool = false)

Variables

Methods

activate(stage3DProxy:Stage3DProxy, camera:Camera3D, depthTexture:Texture):Void

deactivate(stage3DProxy:Stage3DProxy):Void

dispose():Void

getProgram3D(stage3DProxy:Stage3DProxy):Program3D