View source
class AnisotropicSpecularMethod
package away3d.materials.methods
extends BasicSpecularMethod › LightingMethodBase › ShadingMethodBase › NamedAssetBase
Available on all platforms
AnisotropicSpecularMethod provides a specular method resulting in anisotropic highlights. These are typical for surfaces with microfacet details such as tiny grooves. In particular, this uses the Heidrich-Seidel distrubution. The tangent vectors are used as the surface groove directions.