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class EffectMethodBase
package away3d.materials.methods
extends ShadingMethodBase › NamedAssetBase
implements IAsset
extended by AlphaMaskMethod, ColorMatrixMethod, ColorTransformMethod, EnvMapMethod, FogMethod, FresnelEnvMapMethod, FresnelPlanarReflectionMethod, LightMapMethod, OutlineMethod, PlanarReflectionMethod, ProjectiveTextureMethod, RefractionEnvMapMethod, RimLightMethod
Available on all platforms
EffectMethodBase forms an abstract base class for shader methods that are not dependent on light sources, and are in essence post-process effects on the materials.