Provides an interface for data set classes that hold animation data for use in animator classes.

See also:

  • away3d.animators.IAnimator

Variables

read onlyusesCPU:Bool

Indicates whether the properties of the animation data contained within the set combined with the vertex registers aslready in use on shading materials allows the animation data to utilise GPU calls.

Methods

getAnimation(name:String):AnimationNodeBase

Retrieves the animation state object registered in the animation data set under the given name.

Parameters:

stateName

The name of the animation state object to be retrieved.

hasAnimation(name:String):Bool

Check to determine whether a state is registered in the animation set under the given name.

Parameters:

stateName

The name of the animation state object to be checked.