Contains transformation data for a skeleton joint, used for skeleton animation.
See also:
away3d.animation.data.Skeleton
away3d.animation.data.SkeletonJoint todo: support (uniform) scale
Constructor
Variables
Methods
copyFrom(pose:JointPose):Void
Copies the transformation data from a source pose object into the existing pose object.
Parameters:
pose | The source pose to copy from. |
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toMatrix3D(?target:Matrix3D):Matrix3D
Converts the transformation to a Matrix3D representation.
Parameters:
target | An optional target matrix to store the transformation. If not provided, it will create a new instance. |
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Returns:
The transformation matrix of the pose.