Available on all platforms
@:value({ targetObject : null })new(?targetObject:Entity)
Base controller class for dynamically adjusting the propeties of a 3D object.
Parameters:
targetObject
The 3D object on which to act.
autoUpdate:Bool
targetObject:Entity
@:value({ interpolate : true })update(interpolate:Bool = true):Void
Manually applies updates to the target 3D object.