Static variables

@:value(2)statictabSize:Int = 2

Static methods

staticserializeAnimationState(animator:IAnimator, serializer:SerializerBase):Void

staticserializeAnimator(animator:IAnimator, serializer:SerializerBase):Void

staticserializeJointPose(jointPose:JointPose, serializer:SerializerBase):Void

staticserializeMaterial(material:MaterialBase, serializer:SerializerBase):Void

staticserializeMesh(mesh:Mesh, serializer:SerializerBase):Void

staticserializeObjectContainer(objectContainer3D:ObjectContainer3D, serializer:SerializerBase):Void

staticserializeScene(scene:Scene3D, serializer:SerializerBase):Void

staticserializeSkeleton(skeleton:Skeleton, serializer:SerializerBase):Void

staticserializeSkeletonJoint(skeletonJoint:SkeletonJoint, serializer:SerializerBase):Void

staticserializeSkeletonPose(skeletonPose:SkeletonPose, serializer:SerializerBase):Void

staticserializeSubGeometry(subGeometry:ISubGeometry, serializer:SerializerBase):Void

staticserializeSubMesh(subMesh:SubMesh, serializer:SerializerBase):Void

Constructor

new()