Controller used to follow behind an object on the XZ plane, with an optional elevation (tiltAngle).

See also:

  • away3d.containers.View3D

Constructor

@:value({ distance : 700, tiltAngle : 45, lookAtObject : null, targetObject : null })new(?targetObject:Entity, ?lookAtObject:ObjectContainer3D, tiltAngle:Float = 45, distance:Float = 700)

Methods

Inherited Variables

Defined by HoverController

Defined by LookAtController

lookAtPosition:Vector3D

The Vector3D object that the target looks at.

upAxis:Vector3D

The vector representing the up direction of the target object.

Defined by ControllerBase

Inherited Methods