Available on all platforms
new(animator:ParticleAnimator, particleSegmentedScaleNode:ParticleSegmentedScaleNode)
endScale:Vector3D
read onlynumSegmentPoint:Int
segmentPoints:Vector<Vector3D>
startScale:Vector3D
read onlyneedUpdateTime:Bool
read onlypositionDelta:Vector3D
offset(startTime:Int):Void
Resets the start time of the node to a new value.
Parameters:
startTime
The absolute start time (in milliseconds) of the node's starting time.
phase(value:Float):Void
Sets the animation phase of the node.
value
The phase value to use. 0 represents the beginning of an animation clip, 1 represents the end.
update(time:Int):Void
Updates the configuration of the node to its current state.
time
The absolute time (in milliseconds) of the animator's play head position.
See also:
away3d.animators.AnimatorBase#update()