Away3D API Reference

away3d.animators.states

..
AnimationClipState
AnimationStateBase

IAnimationState

ISkeletonAnimationState

ISpriteSheetAnimationState

Provides an interface for animation node classes that hold animation data for use in the SpriteSheetAnimator class.

IUVAnimationState

Provides an interface for animation node classes that hold animation data for use in the UV animator class.

IVertexAnimationState

Provides an interface for animation node classes that hold animation data for use in the Vertex animator class.

ParticleAccelerationState

...

ParticleBezierCurveState

...

ParticleBillboardState

...

ParticleColorState

...

ParticleFollowState

...

ParticleInitialColorState

ParticleOrbitState

...

ParticleOscillatorState

...

ParticlePositionState

...

ParticleRotateToHeadingState

...

ParticleRotateToPositionState

...

ParticleRotationalVelocityState

...

ParticleScaleState

...

ParticleSegmentedColorState

ParticleSegmentedScaleState

ParticleSpriteSheetState

...

ParticleStateBase

...

ParticleTimeState

...

ParticleUVState

...

ParticleVelocityState

...

SkeletonBinaryLERPState
SkeletonClipState
SkeletonDifferenceState
SkeletonDirectionalState
SkeletonNaryLERPState
SpriteSheetAnimationState

UVClipState

VertexClipState

This documentation is generated for version 5.1.0 (5a0b89f)

© 2026  http://www.openfl.org